Christian Henschel
Software Engineer
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Tag Archives: VR
Unity + Leap Motion: 3D-Pad prototype
Hey, I’m currently trying to get into this Leap Motion stuff using their Unity SDK. To make my start less difficult I made my first project on some kind of D-Pad in 3D using XYZ axis. For this demo I use only the position of my palm relative to my “initial position”. My app currently stores the “initial position”…